Kad Urijota-zort (/ə˞ˈʤoʤ/ /zort/ [dangerous] [brothel]) is a temperate Large City located in the Mididïleghi Principality of the Nutheli.
The name Kad Urijota-zort is derived from the Goblin language, as Kad Urijota-zort was founded by Gnanvaihn, who was culturaly Gnoll.
Climate
Kad Urijota-zort has a yearly average temperature of 2°C (35°F), with its average temperature during the summer being an icy 27°C (80°F) and its average temperature during the winter being a cool -23°C (-9°F). Kad Urijota-zort receives an average of 226 cm/y (88 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Urijota-zort covers an area of nearly 188 km2 (75 mi2), and an average elevation of 3864 m (12677 ft) above sea level.
Overview
Kad Urijota-zort was founded durring the early 12th century in summer of the year 1115, by Gnanvaihn. The establishment of Kad Urijota-zort suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Kad Urijota-zort was built using the conventions of Gnoll durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Kad Urijota-zort is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Kad Urijota-zort is is constructed arround a series of broad baked earthen mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Kad Urijota-zort's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Unfortuantly, these political statment focused walls are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
A look around Kad Urijota-zort makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Kad Urijota-zort’s layout as well as the local’s behaviors. The city seems to be a den of chaos where tongues are forked and local customs do not exist.
Civic Infrastructure
Kad Urijota-zort possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kad Urijota-zort has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Urijota-zort has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Urijota-zort. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Urijota-zort's parks.
Kad Urijota-zort has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Urijota-zort.
Kad Urijota-zort has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Urijota-zort has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Urijota-zort has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Urijota-zort has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Urijota-zort has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Urijota-zort has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Urijota-zort has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Urijota-zort's public wards, blessings, and other arcane systems.
Kad Urijota-zort has an Administrative Academy which trains individuals in the administrative arts.
Kad Urijota-zort possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Urijota-zort's grid is powered by a direct leyline tap.
Kad Urijota-zort's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kad Urijota-zort has a first rate hospital which caters to anyone in need of long term medical care.
Kad Urijota-zort has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kad Urijota-zort has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Urijota-zort's natural decorations nor waterways.
Kad Urijota-zort has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Urijota-zort has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Urijota-zort has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kad Urijota-zort is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Kad Urijota-zort's garrison was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.
Due to the actions of local Kami, autumn is short in Kad Urijota-zort.
The Slithering Pit near Kad Urijota-zort are known to be almost tame, such that they can be put to domestic use.
Kad Urijota-zort's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Summoning energies of tier 1 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 81
Farmers: 134
Farm Laborer: 234
Hunters: 158
Milk Maids: 114
Ranchers: 58
Ranch Hands: 121
Shepherds: 114
Farmland: 177872 m2
Cattle and Similar Creatures: 11117
Poultry: 133404
Swine: 8893
Sheep: 444
Goats: 88
Horses, Mounts, and Beasts of Burden: 4446
Craftsmen
Arms and Toolmakers: 94
Blacksmiths: 101
Bookbinders: 59
Buckle-makers: 57
Cabinetmakers: 103
Candlemakers: 158
Carpenters: 150
Clothmakers: 114
Coach and Harness Makers: 48
Coopers: 123
Copper, Brass, Tin, Zinc, and Lead Workers: 64
Copyists: 44
Cutlers: 37
Fabricworkers: 98
Farrier: 240
Furriers: 28
Glassworkers: 134
Gunsmiths: 95
Harness-Makers: 43
Hatters: 93
Hosiery Workers: 32
Jewelers: 49
Leatherwrights: 111
Locksmiths: 44
Matchstick makers: 67
Musical Instrument Makers: 66
Painters, Structures and Fixtures: 55
Paper Workers: 63
Plasterers: 61
Pursemakers: 74
Roofers: 46
Ropemakers: 43
Rugmakers: 43
Saddlers: 82
Scabbardmakers: 93
Scalemakers: 44
Scientific, Surgical, and Optical Instrument Makers: 29
Sculptors, Structures and Fixtures: 44
Shoemakers: 42
Soap and Tallow Workers: 161
Tailors: 286
Tanners: 57
Upholsterers: 64
Watchmakers: 60
Weavers: 134
Whitesmiths: 35
Merchants
Adventuring Goods Retellers: 30
Arcana Sellers: 30
Beer-Sellers: 57
Booksellers: 67
Butchers: 117
Chandlers: 123
Chicken Butchers: 125
Entrepreneurs: 46
Fine Clothiers: 127
Fishmongers: 114
Florists: 27
Potion Sellers: 74
Resellers: 171
Spice Merchants: 61
Wine-sellers: 92
Wheelwright: 76
Woodsellers: 43
Service workers
Bakers: 202
Barbers: 189
Coachmen: 64
Cooks: 158
Doctors: 99
Gamekeepers: 71
Grooms: 38
Hairdressers: 164
Healers: 115
Housekeepers: 120
Housemaids: 317
House Stewards: 130
Inns: 43
Laundry maids: 79
Maidservants: 148
Nursery Maids: 88
Pastrycooks: 138
Restaurateur: 177
Tavern Keepers: 185
Specialized Laborer
Ashworkers: 60
Bleachers: 41
Chemical Workers: 25
Coal Heavers: 88
In-Town Couriers: 105
Long Haul Couriers: 98
Dockyard Workers: 88
Gas Workers: 22
Hay Merchants: 37
Leech Collectors: 128
Millers: 108
Miners: 108
Oilmen and Polishers: 70
Postmen: 103
Pure Finder: 57
Skinners: 153
Sugar Refiners: 26
Tosher: 71
Warehousemen: 158
Watercarriers: 93
Watermen, Bargemen, etc.: 143
Skilled Laborers
Accountants: 57
Alchemist: 68
Clerk: 88
Dentists: 44
Educators: 109
Engineers: 66
Gardeners: 44
Mages: 33
Plumbers: 48
Pharmacist: 52
Professors: 19
Scientists: 32
Wizards: 19
Civil Servants
Adventurers: 43
Bankers: 59
Civil Clerks: 98
Civic Iudex: 48
Consultants: 29
Exorcist: 103
Fixers: 52
Kami Clerk: 88
Landlords: 91
Lawyers: 55
Legend Keepers: 74
Militia Officers: 404
Monks, Monastic: 138
Monks, Civic: 148
Historian, Oral: 94
Historian, Textual: 52
Policemen, Sheriffs, etc.: 101
Priests: 153
Rangers: 62
Rat Catchers: 64
Scholars: 71
Spiritualist: 76
Slayers: 24
Storytellers: 156
Military Officers: 148
Cottage Industries
Brewers: 123
Comfort Services: 153
Enchanters: 48
Herbalists: 52
Jaminators: 148
Needleworkers: 148
Potters: 79
Preserve Makers: 143
Quilters: 69
Seamsters: 247
Spinners: 130
Tinker: 47
Weaver: 114
Artists
Actors: 47
Architects: 17
Bards: 70
Costumers: 26
Dancers: 51
Drafters: 29
Engravers: 36
Fine Furniture Carpenters: 21
Glaziers: 49
Inlayers: 44
Musicians: 130
Painters, Art: 23
Playwrights: 46
Sculptors, Art: 38
Wood Carvers: 164
Writers: 171
Produce Industries
Butter Churners: 143
Canners: 138
Cheesmakers: 148
Ice Merchants: 19
Millers: 96
Picklers: 74
Smokers: 54
Stockmakers: 49
Tobacconists: 67
Tallowmakers: 94
16843 of Kad Urijota-zort's population work within a Foundational Occupation.
933 work in Agriculture
3768 work as Craftsmen
1380 work as Merchants
2525 work as Service Workers
1782 work as General Laborers
679 work as Skilled Laborers
2431 work as Civil Servants
1501 work in Cottage Industries
962 work as Artists
882 work in Produce Industries
25847 of Kad Urijota-zort's population do not work in a formal occupation, but do contribute to the local economy. 1778 (4%) are noncontributers.
Points of Interest
Kad Urijota-zort produces something unique, a good or service that cannot be had anywhere else in the kingdom. This may be due to some unique resource found only there, or some carefully-guarded craft, or it may be a special service that can only be provided by the locals, who are somehow unique in their forms or abilities.
Kad Urijota-zort is known for its unusual rock formations.
POI
History
The the a suit of mail and plate armour of Summoning, an a suit of mail and plate armour imbued with great amounts of Summoning energies was created near Kad Urijota-zort by in time immemorial, reportedly some time during the late 2nd century.